Header

Kuntu and Ramate

Another upgrading material that has recently been introduced to Tantra Philippines is the Ramate and the Kuntu.

Ramate can be obtained by chance from gift boxes. You can get gift boxes by trading a chocolate to the Game Master. Ramate is used for increasing the success rate in upgrading. In theory, it increases the success rate by 50%. It cannot be used simultaneously with chattou. Upon testing, it has never failed for upgrading to +8 using ramate and prajati. I have never tried to use it to upgrade to +9 though.

Kuntu has been available for a couple of months now. It can be looted from Lamp IV bosses, Kalris in Calis's room, and from the 4 Mudha bosses (Jigunchana, Kramunchana, Damunchana, and Chinchana.

Read More...

Skill Simulator

This is a useful tool for new players or even old players who are starting a new character. This tool will enable you to test your chakra allocation at chosen levels.

Naga/Kimnara
Banar
Satya

Asura / Rakshasa
Druka
Karya

Yaksa / Ghandarva
Vidya
Nakayuda

Deva / Garuda
Abikara
Samabat

Read More...

Karya 2nd job

Four skills are added after the job change, and you will no longer be a Dvanta, you'll now be a Karya. There is a slight increase in your TP and physical attack, no increase in HP.


Ramas Lv1 (needs Atani Roca Lv5)
Rapidly fires arrows at a certain point. Halts movement.

At first I thought this skill was still broken until I realized that it's a self-buff. This skill is a double-edged sword, it can be extremely useful but at the same time it can backfire and get you killed. First thing you should know that after buffing is that you'll be totally immobile for 16 seconds. I know what you're thinking, an archer that can't run away can't be good, right? This is where things can go wrong, you could get mobbed by enemies with no way to escape and get killed instantly. But the 2nd thing you should know is that for 16 seconds... you literally turn into a goddamned STATIONARY ARROW TURRET OF DEATH!! You may not be able to move, but you sure as hell are shooting arrows like crazy. Make sure an enemy is immobile and in range before you use this. It's imperative that no enemy can come near you while using this or you will most surely die. You should probably only use this while in a party. You can use your other skills while using Ramas, but I don't think they take advantage of the increased attack speed


Irin Tirika Lv1 (needs Sakata Rada Lv5)
Shoots Multiple Arrows

Irin Tirika shoots multiple arrows (2 arrows at level 1, 6 arrows at level 5) and ignores 5 defense. Deals good damage, cooldown time is a bit long though.

When used, your character will crouch down and fire arrows dealing your normal non-critical damage twice. For me it's 300 to 400 x 2 for a total of around 600 to 800 with 1 shot.

Jama Tirika
Attack that decreases opponent's TP

Request Level Condition
Level 48 needed[/i]
Pranika Lv5 needed


Kudu
Summons Wolf to your aid.
Request Level Condition
Level 45 needed


Skill Reviews BY Axenrot

Karya Skill Table











credits to Prosti and Axenrot

Read More...

The Ultimate Guide for Druka

THE ULTIMATE GUIDE FOR MELEE ASURA/RAKSHASA
VERSION 2.0

Well, here it is! I'd like to thank Athena for her wonderful Ultimate Guide for Melee Asura thread. Coz without it, walang wala tayo ngayon. Thank you also to those people (especially the Drukas) who contributed to this forum.

This guide is far from perfect. So kung meron man ako mali nailagay or meron kayong gusto i-add, please tell me so I can update this guide.

DRUKA BUILD

Question: How do I use two weapons at once?
Answer: Finish your 2nd job quests, you knucklehead!

Dual Daggers

The Dagger is the fastest weapon in the game. Use Two Daggers, and you turn yourself into the fastest damager in the game. However, daggers have a considerable amount of GAP in its damage range. Your damage can hit very high or hit very low. Daggers have a of 20% chance of ignoring the defense of your opponent which can deal huge amount of damage.

Sword / Dagger

The Sword/Dagger build is a little slower than the Dual Dagger build. Because of its short damage range/spectrum, the Sword has constant damage. In other words, your minimum damage is very close to your maximum damage. You always hit high. Swords also have higher attack rates than Daggers.


CHAKRA BUILDS


Muscle Druka (The Assassin Druka)
(100-150 Heart, Muscle all the way)
Recommended upgrades for items – Heart, Attack Success

The beginners build. The most ideal build for leveling up and PvM. You will have a slight disadvantage when you’re in Kruma and Duels because of low HP. This can be the most poweful damaging Druka build for Kruma if you know its limitations. If you’re not the type of Druka who goes Rambo, this build is fine. This build is also an asset in leveling parties (especially in GP Bosshunts, mga nagaagawan na guilds sa bosses) because of its high damage. If you’re planning to go PvM forever, this build is for you.


Heart Druka (The Survival Druka)
(200-250 Heart, Muscle all the way)
Recommended upgrades for items – Heart, Nerve, Avoid or Attack Success

An advanced and expensive build. Recommended for players with high level accessories and weapons. Your damage will not be as high as the Muscle Druka so you have to obtain +11-+12 Datu Weapons to compensate for the low damage (as compared to Muscle Druka). This build will make you last long from those heavy hitting Karya’s and Abikaras during duels and Kruma.



Hybrid Druka (The PvP Druka)
(Muscle/Nerve/Heart, Nerve/Heart/Muscle, Heart/Nerve/Muscle)
Recommended chakra upgrades for items – Heart, Nerve, Avoid or Attack Success

Another advanced and expensive build of Druka that focuses more on PvP especially on duels. Like the Heart Build Druka, it also requires high level accessories and weapons to be effective. The advantage in this build is you will have more Avoid and Attack success than the previous builds because of the added Nerve. Vega-Dbanda damage will not be as high as the Muscle and Heart Druka however. Your advantage here will be your Chaya, Avoid, Blind/Agupta. Not an efficient leveler and party damager (as compared to Muscle Druka), if you ask me.



Nerve Druka (The "I want to be like a RO Assassin" Druka)
(300 Nerve, 200 Heart or 400 Nerve, 100 Heart)
Recommended chakra upgrades for items – Heart ( adding muscle at this point has negligible increase in damage )

With Attack Success higher than all of the builds above, your normal attack will crit all the time. But don't expect that your skills will crit. Skill crits depend on the purple tornado, not on accuracy, avoid, and nerve chakra

Furthermore, damage will be approximately X much lower than the muscle druka counterpart ( where X = amount of muscle the counterpart has ). Why only X difference? - because the weapon multiplier is the same for both nerve and muscle chakra. Note however that it is much harder to level a nerve druka than a muscle druka, especially on the lower levels.

( AFAIK, Chaya being accuracy and avoid dependent has never been proven. ).

Also with your very high Avoid, enemies will miss more than usual. You need about 200 more avoid than your assailant's accuracy to be able to evade properly. Furthermore, chance to evade increases if you run away from an attack...especially if that attack is your assailant's first attack.

Get this if you want to gain 300 more accuracy and 200 more avoid but less 300 damage ( note: rough estimate ). This means an increase chance of making a hit ( i.e. blind against high-avoid characters ). This is also useful if you want to increase your chance of evading a single-target stun ( note: AoE stun skills are independent of avoid and accuracy ), blind, etc.

Note: This build can be really effective WHEN you have a lets say a +14-+15 weapon (ASA tayo lols). May kilala ako Nerve Druka na VERY WELL EQUIPED from head to feet haha.


RECOMMENDED ACCESSORIES FOR DRUKAS


Gatekeepers Earring – levels 1, 2 and 3 (lvl 1 highest)
Desert Lord Bracelet – levels 1, 2 and 3 (lvl 1 highest)
Asba Ring
Rucaka of the Warrior
Rucaka of Kirika
Necklace of the Sun
Belt of the Great Bear
Leather Hira of the Caulitara
Wooden Statues of Morpheus
Pamphlet of Escel
Ring of Rama 2


LIST OF RARE WEAPONS FOR DRUKA

Daggers

Suraka of the Muscle (lvl 46, looted from Mangriang in Jina)
Suraka of the Wild Beast (lvl 46, looted from Sinkiu Gosu in Jina)
Hima Khanjar (lvl 40, looted from Sobarium Gosu in Pamir)
Rada Khaskara of Grapa (lvl 66, looted from Gatva (Yombrang Boss) in Exile)
Forbidden Dagger of Khrati (lvl 80, looted from Biryu Bosses)

Swords

Talwar of the Warrior (lvl 46, looted from Zarku Rudhira in Shambala Dungeon lvl 1)
Talwar of the Primitive Warrior (lvl 46, looted from Byokbo in Jina)
Bisa Dantaka (lvl 46, looted from Nagamudra in Shambala Dungeon lvl 1)
Strong Ara (lvl 34, looted from Sarpa Raja in Mandara Dungeon lvl 2)
Ara of Deadly Poison (lvl 34, looted from Sarpa in Mandara Dungeon lvl 2)
Kindjal of Charge (lvl 28, looted from Azna Heruka in Shambala)
Forbidden Sword of Azuri (lvl 80, looted from Biryu Bosses)


DATU WEAPONS (Crystal Weapons)

These weapons can only be crafted using Dark Crystals (Tears of the God + Crystal)

Datu Khrati (lvl 80 Dagger)
Datu Azuri (lvl 80 Sword)

These weapons can only be crafted using Crystals

Datu Avhrata (lvl68 Sword)
Datu Nheutou (lvl 74 Sword)
Datu Kalanaka (lvl 68 Dagger)
Datu Rhomphaia (lvl 74 Dagger)



WHICH IS BETTER, SWORD/DAGGER OR DUAL DAGGER?


Sword/Dagger Damage and Dual Dagger Damage versus Monsters

Recently, I conducted an experiment on weapon damage to monsters. One-handed Swords and Daggers only. My Druka has 10 Sword Mastery, 10 Dagger Mastery and 5 Dual Wield Mastery. The weapons that I used are Nheutou +9 MAX AS (lvl 74 Sword), Rhomphaia +9 MAX AS (lvl 74 Dagger) and Suraka of the Wild Beast +9 MAX AS (lvl 45 Dagger) for Off-Hand weapon. I only used NORMAL ATTACKS and was surprised with what I saw. Some monsters are weak from Swords, and some monsters are weak from Daggers. Here’s the list I made:

Monsters that are weak from Sword/Dagger (Nheutou and SotWB)

Bongbo (Exile)
Baoku (Exile)
Kyukrong (Pamir)
Kyukrong Gosu (Pamir)
Sobariung Gosu (Pamir)
Sobariung (Pamir)
Balastha Drbhika (Pamir)
Balastha Tundela (Pamir)
Zinmon Gosu (Jina)
Zinmon (Jina)
Kyoin (Jina)
Magriang (Jina)
Sinkiu Gosu (Jina)
Sinkiu (Jina)
Zarku (Shambala)
Zarku Rudhira (Shambala)
Ghorayogi (Shambala)
Karya Dungeon Monsters
Chatturangga Monsters


Monsters that are weak from Dual Dagger (Rhompaia and SotWB)

Bora (Biryu)
Skarkoro (Biryu)
Kaspa Konsa (Biryu)
Kaspa Minero (Biryu)
Kaspa Saka (Biryu)
Chumsum (Biryu)
Lampara (Biryu)
Buchin (Biryu)
Soko (Biryu)
Zonbu (Exile)
Ban Zankun (Exile)
Ban Dopang (Exile)
Yakku (Exile)
Yombrang (Exile)
Choniokusin (Pamir/Jina)
Kubasang (Pamir)
Ban Gosu (Pamir)
Ban (Pamir)
Borangi (Jina)
Byokbo (Jina)
Zaku (Jina)
Zaku Gosu (Jina)
Nagamudra (Shambala)
Kembo Tonyo - Sword (Emperors Tomb)
Kungbo Tonyo - Archer (Emperors Tomb)
Mob Tonyo - Spear (Emperors Tomb)
Pitton (Emperors Tomb)
Guryasu (Emperors Tomb)
Dogurpasu (Emperors Tomb)
Dae Mi (Emperors Tomb)
Sik Chu (Emperors Tomb)


So what’s the best for Player versus Monster?

In my experience as a Sword/Dagger and Dual Dagger user, I found out that I level faster with Dual Daggers. Though Sword/Dagger is much stronger in damage, Dual Daggers kills monsters fast using normal attacks and doesn’t need frequent skill spamming. Skill spamming wise, the Sword/Dagger build kills much faster. The downside is you drink a lot of Panakas. At higher levels, this doesn’t pose as a problem anymore because wielding 2 Datu Weapons gives you +150 TP regeneration, +20 from Belt of the Great Bear, totaling 170 TP Regeneration. It’s almost like Self Jama.

What about Player versus Player?

In Anaka/Kruma/Duels, you rarely see a player who uses normal attacks. It’s always about the execution of skills. This is where the Sword/Dagger build shines. Because the fact that Swords hit high all the time, it is better used with Skills. Using a Sword gives you a slight advantage because of its higher damage (and higher attack rate).


What's the best build for leveling?

Dual Daggers are best for leveling. As you can see on the list I made above, there are more monsters that are weak from Dual Daggers.

Choosing Dual Daggers also lets you put more skill points on useful skills early on compared to Sword/Dagger. In Dual Dagger build, you only put 10 Skill points on DD Mastery and 5 for Dual Wield Master. In Sword/Dagger, You need 10 Sword Mastery Skill, 5 Dagger Mastery Skill and 5 Dual Wield Skill. You need 15 Skill Points for Dual Dagger. You need 20 Skill Points for Sword/Dagger.


Which weapon is easier to acquire?

Daggers are everywhere. It is easier to trade with. Swords, however, since its not that popular, its much cheaper to buy but hard to look for one.


DRUKA SKILLS


BLADE SKILLS

Dara Roca or Sword Mastery Skill (10 Levels) – You must MAX this skill if you want to go Sword/Dagger

Nakara Roca or Dagger Mastery Skill (10 Levels) – You must MAX this skill if you want to go Dual Dagger. For Sword/Dagger users, just leave this skill to Level 5

Debairada Roca or Dual Weilding Mastery (5 Levels) – Enables your dual wielding skill. You can only obtain this skill after you finish your 2nd Job Quests. It is very important to MAX this skill.

Vega (10 Levels) – The primary critical skill attack of the Druka. MAX this skill ASAP!

Dbanda (5 Levels) – Another critical skill attack of the Druka but more powerful. Using this skill as a follow up after Vega gives bonus damage. MAX this skill ASAP!

Bairaba (5 Levels) – Life Steal attack. It absorbs a percentage of HP from the opponent depending on your damage to it. For example, you deal a monster 1000 damage. A Level 5 Bairaba absorbs 90% of HP from that damage. Some people leave this skill at level 1 (50% absorb), some max it.

Campate (10 Levels) – A short ranged projectile attack. Very useful for luring mobs. Leave this skill at level 1.

Nudati (10 Levels) – Also known as armor break skill. A scarring attack with continuous damage. It also lowers the defense of your opponent. Get this only at level 3.

Bisataru (10 Levels) – Also known as Poison skill. It does continuous damage to your opponent. Get this only at level 3.

Antakara (5 Levels) – Diminishes a percentage of your opponents HP for 90 seconds. At level 5, you can remove 30% of your opponents HP instantly. MAX this skill!

Ambaka Bijati (3 Levels) - Also known as the BLIND skill. A blinded opponent’s Attack Success and Avoid will be reduced to 1. This is a very important skill so MAX it!

Agupta (5 Levels) - The Druka’s super damaging skill. For this skill to deal a huge amount of damage, your opponent must be Blinded, Stunned or Sleeping. It ignores the defense of your opponent no matter how high it is. Use it together with Ambaki Bijati (BLIND). MAX this skill.

Akilra (5 Levels) - Also known as the BACKSTAB. Another super damaging skill of the Druka which you can only get at level 80. For this skill to be effective, you must be on Invisible status (Yankana). Note that upon using this skill it also deals 1600 damage to yourself. Use this skill wisely. MAX this skill.


SUPPORT SKILLS

Spriga (10 Levels) – This skill increases your Attack Success and Avoidance rate. Just leave this skill to level 1. This is skill is worthless for the Druka trust me.

Paraka (10 Levels) – The Drukas life saver. At level 10, its gives you a 1000HP forcefield. This skill absorbs 2/3 of the damage dealt to you. MAX this ASAP!

Paraka Mana (10 Levels) – The Druka’s defense against magic attacks. At level 10, it gives you 50 Resistance for each element (Fire, Ice, Thunder, Poison) for 180 seconds. Only increase this skill if you think you’re ready to go to Anaka Kruma or duel with mages.

Taras (5 Levels) – Another life/time saver skill. This skill increases your movement speed. At level 5, you’re faster than any tribe in-game. MAX this ASAP!

Yankana (5 Levels) – Also known as the Invisible or Hide skill. Very handy when you're scouting for bosses and places with aggressive monsters. Very useful in Anaka Kruma/Kruma too. Level 5 of this skill has no movement pentalty/reduction, so MAX it!

Rokana (5 Levels) – Also known as the EYE skill. This skill reveals invisible players around you. Get 1 level of this.

Chaya (5 Levels) – Also known as the ROOT skill. This skill reduces your targets movement speed. This is a very important skill so MAX it.

Sanuta (3 Levels) – The Druka’s Godmode. This skill can only be obtained at lvl 80. With level 3 Sanuta, your character will be immune to physical attacks, stun and sleep for 8 seconds. This skill doesn’t work is duels however.



DRUKA SKILL SIMULATOR

Tantra Druka Skill Simulator



SKILL COOLTIMES

Knowing each cool down time of skills plays a vital role in both PvM and PvP. If you know the CT of your skills, you can strategize your combos and skill usage.


Vega - 8 seconds
Dbanda - 8 seconds
Ambaka Bijati (BLIND) - 30 seconds
Agupta - 1 minute
Yankana (HIDE) - 1 minute 30 seconds
Akilra - 2 minutes
Rokana (EYE) - 1 minute 30 seconds
Paraka Mana - 1 minute
Paraka - 5 seconds
Taras - 5 seconds
Nudati - 15 seconds
Bisataru (POISON) - 5 seconds
Chaya - 10 seconds
Bairaba - 5 seconds
Antakara - 10 seconds
Campate - 2 seconds
Sanuta - 3 minutes


DRUKA SKILL COMBOS

For PvM

Vega – Dbanda - Bairaba
Nudati – Poison – Vega – Dbanda - Bairaba
Antakara – Nudati – Poison – Vega – Dbanda – Bairaba

For PvP

Vega - Dbanda
Blind – Agupta
Blind – Vega – Dbanda – Agupta
Chaya – Antakara – Vega – Dbanda
Chaya – Antakara – Blind – Vega – Dbanda – Agupta
Chaya – Antakara – Hide~Blind – Akilra - Agupta
Chaya – Antakara – Hide~Blind – Akilra – Agupta – Vega – Dbanda
Chaya – Hide – Akilra – Sanuta – Blind – Agupta
Chaya – Hide – Akilra – Sanuta – Blind – Vega – Dbanda - Agupta
Chaya – Blind – Hide – Akilra – Agupta – Vega – Dbanda
Chaya – Blind – Antakara – Agupta – Dbanda
Chaya – Blind – Antakara – Vega – Dbanda – Agupta
Chaya – Blind – Antakara – Vega – Agupta – Dbanda
Chaya – Sanuta – Blind – Agupta
Chaya – Sanuta – Blind – Vega – Dbanda – Agupta
Chaya – Sanuta – Blind – Hide – Akilra – Agupta – Vega - Dbanda
Chaya – Sanuta – Antakara – Blind – Vega – Dbanda - Agupta
Chaya - Sanuta - Antakara - Blind - Vega - Hide~Dibanda - Akilra - Agupta
Hide - Dbanda
Hide - Akilra
Hide - Akilra - Dbanda
Hide - Blind - Agupta
Hide - Blind - Vega - Dbanda - Agupta
Hide - Blind - Chaya - Agupta
Hide - Blind - Chaya - Vega- Dbanda - Agupta

Druka Escape Combos (LOL)

SANUTA + Quality Ziva Pustika
SANUTA + ALT F4



credits to Kalisador

Read More...

Naga/Kimnara Chakra and Skill Guide

Naga Build Revised 3.5

Grammar and spelling check tongue.gif

Hohenheim's arorakin madness laugh.gif (see arorakin skill)

Skill Chains : Bukampaa, Nauti, Tarka, Samate, Frosana Batia, Ajaka, Arorakin and Mayat.

There are skills which you could chain together with normal or special attacks they're usually self buffs AOE's or special moves.

Basics: How to chain

(Normal Attack, Chain + Special Attack)

Normal Attack, Bukampaa, Amada Cass

note: requires timing.

Ver: 3.4

Dear Notebook... This is the newest version... And now I'll also write the changes of each version so that I could keep track of the improvements and errors. I've been through a lot and I?m still craving for more ahahhaah.... Heh... Heh... wooohooo... Special tnx for Hohenheim for kicking my a** so that I could be enlightened... And be better.
Best *known* build ratio (so far)

Additional info of 1st Job and Banar Skills

(All those with [#] are edited)

More muscle (gives defense) heart (since you're the tank you'll need a lil some of this) and some nerve for accuracy.

For Banar

Standard Build " Warrior " 2:1 Ratio of Muscle to heart

Alternate Build " Tank Warrior" 3:2

I'll give you my opinions and on naga/ kimanara skills

ATTACK

Baluka - increases physical atk I recommend that u max this one out *passive*

Baruna force - I think this is the accuracy for your attacks (optional) *passive*

Prajas Roca (axe mastery) - increases axe attack. If you?re going for axe max this one out. *passive*

*1hd axe has normal atk speed*

Dara Roca (sword mastery) -increases blade attack *passive*

*note sword atk speed is fast to normal*

Tomara Roca - Increases Spear Attack, using spear is really slow but it have more chances of breaking through def if u choose spear max this one out. . *passive*

*spear has very slow attack speed*

SPECIAL ATTACKS

Amada Cass - Clarical Damage atk this will be your most used skill thought your 1st job so better max this baby out to lvl 10 depends on your level though.. u could get lvl 9 amada cass @ lvl 50. This skill multiplies 25 % of your damage and adds 20 atk rates per lvl.

Gatana - pushes your enemy. Used to push mobs. I find this very useful when confronting a high lvl monster which u cannot tank alone. Or any unwanted mobs ganging up on u during boss hunt. Team up with any ranged char to back u up with fire power ^o^
Higher lvl of gatana determines the distance of the knock back.

*warning* gatana doesn?t work all the time so better bring up some high lvl pots incase it fails. In pk and god war this could be really useful... How? If u need to rebuff or heal u could use this to buy sometime happy.gif

So where are we

Baluka Mantra - Get this one and you could unlock nauti, stam, bukampaa doesn?t give out enough damage to impress me but still good to follow you on your damaging skills after the amada cass/ bizai combo (for banar type) its a non-fail skill but it still misses. This one maxes out in lvl 10 and the skill increases by 20 % per lvl hmm...

Prabeja - attack by going through the opponent it ignores40 % of defense of the target (its more like a missile type atk going through opponents.) The skill increases 10 % and 15 attack rate per lvl. Maxes out in lvl 10.

It would be more useful if u don?t need to come close to your enemy to cast it. I say pass this one out if you already have Baluka Mantra or you could choose bet baluka or prabeja for additional damage. This is also good for opponents trying to run away from you or could be used to hit mobs.

Stam - now this one is fun it gives the enemy a 3 second stun if it connects. Similar to gatana. The damage isn?t that good enough but. Very useful in stunning hard hitting creatures like bosses and it?s really good for catching enemies that are trying to get away.

Nauti - Shout that blocks movement of opponents. This could be useful sometimes.. It holds and slows the atk of the enemy in a area of effect. In lvl 1 it would last 3 secs and gives additional 1 sec per lvl maxes out in lvl 5.
I have a rough idea on how it really works.. It stops enemies that are trying to run away from you or holds the mob in. This could also be very useful during god wars, it has an area of effect so that u could cover more with this skill.

Bukampaa - gives damage to all opponents in the area with a chance of stun. This one wins my vote for the best naga 1st job skill It comes out fast, gives out damage to an area of effect and stuns the enemy around u. This could be chained w/ any *atk* skills

This could prove to be very useful when fighting a hiding Asura. A hiding asura could be a real pain in the a** to target after appearing from hiding state. This could prove to be your main weapon. Use it once he re-appeared to initiate his atk.

DEFENSE
Tanutra - increases physical defense. Now this really sounds good right? It doesn?t give enough defense or at least I can't feel its effect even if I already maxed it out *passive* Gives about 200 def in lvl 10. Oh well it?s better than nothing happy.gif;;

Badate - increases attack avoid rate. Well this would be up to u but i think save some skills 1st and choose later. *passive*

Savitri Force - This would be our defense against melee.. It reflects damage done to u by a melee opponent. This changes to a passive skill when choosing the Satya or Def type naga job. It?s now working but... It?s not good at all but save some skill points for this once coz maybe in near the future (lol) ... this skill would be improved. Somehow... Hopefully... lolz Maxes out in lvl 5 with 40 % of physical damage is reflected back to the enemy.

Samate - Absorbs some amount of damage. This one is nice.. and it works... and it starts in 5% reduction of damage In lvl 1 and 25 % in lvl 5.. I know I know it sucks but it?s still good. This changes to a passive skill when choosing the Satya or Def type naga job. (This is not a party spell)

SUPPORT

Akate - inc def against elements.. This sounds promising but i have to *save* some skill points for this one happy.gif;;

This is a passive skill that raises your defense from the elements but... lowers your resistance in poison??? I don?t know if this is just a bug.. But you know that this isn?t good news to naga's since our main weakness is poison (it drains a lot of hp). But this is a pre requisite to an offensive 2nd class skill which I will discuss later.. I still studying the defensive 2nd job skills happy.gif

Kundalina Lising - Increases hp recovery. (getting this will save you lots of pots and help you lvl up faster. Though it's regen depends on its level and on your hp. It's similar to ragnaroks walking hp recovery. This one maxes out in lvl 5.

Tarka - Changes some hp to taps very useful sometimes if u ran out of tp lvl 1 to unlock mayat. Converts 60 hp to tp per lvl

note* this requires an equal amount of hp to change into tp

Mayat - This would be your emergency heal . happy.gif depends of how much healing u want. Converts 60 tp to hp per lvl

note* this requires an equal amount of tp to change in hp

Frosana - Turns mob against oneself. This is a ranged atk nothing more.. Get this if you want to unlock Ajaka.

Frosana Batia - this creates angry mobs in a specific location. I?m not sure what that* means but its more like a splash damaging skill for me. Useful for mobs. Maxes out in lvl 5.

Ajaka - this one makes mobs flee of fear and gives negative 1 movement (it does say -1 movement but I haven't seen its effect yet . But still its a very nice skill.

#NEW !!

2nd Job skills of BANAR (offensive type)

Frahasta Roca - Increases atk power of double-handed weapon.

It increases atk 2hnd weapon by 4.5 % per level. Maxes out in lvl 5.

-pretty nice this affects any* 2 handed weapons ! Sword, Axe and Spear.

Arorakin - Increases physical atk by 5% per lvl for a certain time (level determines the inc of atk power) the arorakin skill also continually drain hp for the duration of the skill ( the hp drain is reduced per lvl but the duration doesn?t extend. )

Hohenheim:

Arokakin: Duration - 30 sec
Cooldown - 1 min.
- useful in duels or in killing FS n other defensive type builds

@ lvl 3 + 150 increase on physical atk power happy.gif

Arorakin + Amulet = b00M y3z?

SPECIAL ATTACK

Bizai - Critical Attack when used with Amada Cass

@ lvl 2 = atk rate 275 - 300 % increase

30 percent of attack 30 % increase

atk rate of Amada Cass 2-2 increase

@ lvl 3 = atk rate 325 - 350 % increase

30 percent of attack 30 % increase

atk rate of Amada Cass 2-2 increase

@lvl 4 = atk rate 350 % - 375 %

30 percent of attack 30 % increase

atk rate of Amada Cass 2-2 increase

Amada Cass + Bizai = t3h paaaaaaaiinnnn!!1one @_@

note : make sure to chain this after amada cass for a sure crit ^^


2nd Job skills of SATYA (defensive type)

ATTACK

Amaka - Executes Two Successive Attacks
Pre Requisite: Baluka Mantra Lvl 3
Uhmmm not much excitement here... Lets move on to Defense happy.gif gogogogo !

DEFENSE

SO let?s talk about hard-ons shall we? This will make teh ladies drop their jaw in awe.

Laks Roca (passive) - Increases Defense Power by 5 % per Lvl. Defense rate + 200 increase.

yeah baby!!!~ This increases your def by 5 % per* Lvl PLUS + 200 def oh my...


Umasamate (passive) - Absorbs Partial Damage Gained by a Party Member

This would be really sweet for party member?s esp. deva and asuras.
With this your party members would be tougher to kill but.. with this you
would also take more damage if you if your party members are hit. (Now this is a party spell)


Karman - Increases Defense Power for a period of time but greatly decreases speed.
@ lvl 1 Movement Speed Decreased by 5 (-1 per lvl). Lasts 30 secs
Attack Speed Decreased 2000 (-500 per lvl). Lasts 30 secs
Damage 25 % absorbed. Lasts 30 secs.

Want to be a Tank eh? With this your be a walking tank for sure. This will slow you down
but in higher lvls the movement penalty will be compensated. This adds around 240 + more to your def. +_+


Now this would be the best skill that naga tribes have!!!

Read More...

Kaya Combination

Although datu weapons are readily available by joining events, some new players might be interested in finding out how to produce a Rapphu Key.

Few steps in making Rapphu Key or the technical term "Raja Pratima" (key used to open the gate to Rapphu) is by collecting "chess pieces" which are dropped by bosses in Chaturangga. To open Chaturangga your god must have 5 kalas in krumaor you can donate in the pots (at the back of the maiden). To access Chaturangga simple click the portal on the right side of your castle. In Chaturannga there are 25 rooms (a 5 by 5 room) and each room has a boss. Upon entering chaturangga you will have a different starting point. This depends on what god you chose. If you are Vishnu you start at the southwest room going south. If you are Shiva you start at the northwest room going west. If you are Brahma you start at the northeast room going north. The southeast room is the no god side. The 24 rooms excluding the centermost room are boss rooms which drops a chess piece and you need to collect 24 of those (one in each room) to make the Rapphu Key. The centermost room is the Rapphu Room.

Names of chess piece depends on the location and its kind. Regular chess piece are blue (the ones drop by the bosses) while the combined chess pieces are yellow.

Location of chess pieces
Utt = Northern
Vada = Southern
Vid = Eastern
Paz = Western
Utt Vid = Northeast
Utt Paz = Northwest
Vada Vid = Southeast
Vada Paz = Southwest

Bosses and their drops
Bubyo (Footman Boss, 1st, 2nd room) = Pedati
Kibyo (Horseman Boss, 3rd room, mid) = Asba
Zongchabiong (Chariot Boss, 4th room) = Rada
Byunmo (Turtle Boss, N, S, E, W inner room) = Mantri
Sangbyo (Elephant Boss, NE, NW, SE, SW inner room) = Gaja
Rapphu Kibyo (Centermost room, first form of rapphu riding a horse)
Rapphu (True form of rapphu, drops the highly coveted crystal)


Kaya Combinations:

Bada Pedati Kaya [Symbol of Southern High Rank Footman]
Vada Pedati = Symbol of Southern Foot Soldier
Vada Paz Pedati = Symbol of Southwest Foot Soldier
Vada Vid Pedati = Symbol of Southest Foot Soldier
Vid Pedati = Symbol of Eastern Foot Soldier

Utt Pedati Kaya [Symbol of Northern High Rank Footman]
Utt Pedati = Symbol of Northern Foot Soldier
Utt Paz Pedati = Symbol of Northwest Foot Soldier
Utt Vid Pedati = Symbol of Northeast Foot Soldier
Paz Pedati = Symbol of Western Foot Soldier

Asba Kaya [High Rank Horseman]
Utt Asba = Symbol of Northern Horseman
Vada Asba = Symbol of Southern Horseman
Vid Asba = Symbol of Eastern Horseman
Paz Asba = Symbol of Western Horseman

Rada Kaya [High RankTrolley]
Utt Rada = Symbol of Northern Tank
Vada Rada = Symbol of Southern Trolley
Vid Rada = Symbol of Eastern Trolley
Paz Rada = Symbol of Western Trolley

Gaja Kaya [High Rank Corporal]
Utt Vid Gaja = Symbol of Northeast Corporal
Utt Paz Gaja = Symbol of Northwest Corporal
Vada Paz Gaja = Symbol of Southwest Corporal
Vada Vid Gaja = Symbol of Southeast Corporal

Mantri Kaya [High Rank Chammo]
Utt Mantri = Symbol of Northern Chammo
Vada Mantri = Symbol of Southern Chammo
Vid Mantri = Symbol of Eastern Chammo
Paz Mantri = Symbol of Western Chammo

Raja Pratima / Rapphu Key [Key used to open the gate to Rapphu]
Bada Pedati Kaya = Symbol of Southern High Rank Footman
Utt Pedati Kaya = Symbol of Northern High Rank Footman
Asba Kaya = High Rank Horseman
Rada Kaya = High Rank Trolley
Gaja Kaya = High Rank Corporal
Mantri Kaya = High Rank Chammo

To combine the chess piece you just have to go to the maiden found inside chaturangga. These maiden can be found in the starting room depending on what the god you chose.

Chaturangga Maiden [the one that will combine your kaya/chess pieces]
Vadapaz Irina = Vishnu
Vadabid Irina = no god side
Wootpbiz Irina = Brahma
Wootpaz Irina =Shiva

credits to Keruya

Read More...

Mudha Shortcuts

Maybe a lot of people already know this, but for newbies, this would be very helpful when you're doing your mudha quests.

There are a lot of shortcuts in going to the rooms in Mudha dungeon, some still might not be discovered. Here are the few that I know of.

1. Cali's room - use Exile portal to warp to Mantra Temple. walk towards the Indra portal then use the Baruna's flute.

2. Chandi Naga - use Mandara portal to warp to Mara land then use Baruna's flute from there.

3. Chandi Asura - from Jina portal, warp to Rest place then use the Baruna's flute.

4. Golems - use the Baruna's flute infront of the Biryu Commercial area portal

5. South Byulnak - from Exile, warp to Mantra temple. walk towards Indra portal then use it to warp back to Mantra. Use Baruna's flute from there.

Read More...

Converting Chakras

If you were able to buy an upgraded item but didn't like the enhancements, you can convert the enhancement to your liking by using Taru.

Taru Anahata converts ? to Heart.
Taru Manipura converts ? to Muscle.
Taru Vishuda converts ? to Nerve.
Taru Azna converts ? to Mental.

It can also be used to convert Avoid or Attack success to your chosen chakra.

Another Taru item that is not yet released in Tantra PH is the Taru Om Yantra that converts the enhancement to AS or Avoid.

You can buy Taru's from the Item Mall at 30 taney each.

Read More...

Upgrading Items Success Rate

Dipa Illa
+1 --> 30%
+2 --> 25%
+3 --> 20%

Illa
+1 --> 80%
+2 --> 70%
+3 --> 60%
+4 --> 40%
+5 --> 30%

Azis
+1 --> 100%
+2 --> 100%
+3 --> 90%
+4 --> 80%
+5 --> 60%
+6 --> 40%
+7 --> 20%
+8 --> 10%

Surapa
+1 --> 100%
+2 --> 100%
+3 --> 100%
+4 --> 100%
+5 --> 80%
+6 --> 60%
+7 --> 40%
+8 --> 30%
+9 --> 20%
+10 --> 10%

Prajati
+1 --> 100%
+2 --> 100%
+3 --> 100%
+4 --> 100%
+5 --> 100%
+6 --> 100%
+7 --> 100%
+8 --> 80%
+9 --> 40%
+10 --> 30%
+11 --> 20%
+12 --> 10%

Read More...

Upgrade Guide

To upgrade weapons and equips you need to go at the temple. Click on the the blazing furnace at the middle.

Remember to unequip your weapons and armors before upgrading. Moreover, you need upgrade items to be discussed below. You need a lot of rupiahs to train items with a lot of upgrade items because failure is unavoidable.

To upgrade put your weapon/armor on your inventory, click it and then add an upgrade item.

Notes: You can't upgrade accessories. The higher lvl the weapon is the higher the price except for quest given weapons/armors. Some upgrade items are also given during quests, so be sure to do your quests. Lastly, save your upgrade ingredients for higher level equips. I suggest upgrading only if you think the next lvl equipments will take awhile to attain. Training items to +4 up to +7 would cause the item to revert back to +0 in a failed attempt. Training items +8 up to +15 would cause the item to disappear in a failed attempt.

Tips: Check the pot near the priest before training your items. If the red bar is at 50% or more, the success rates would be better. Please note that even the bar is full there is still a chance that you will fail. Also, please donate any junk items or spare rupiahs that you can spare before upgrading. It would take 45 Million rupiahs to fill the 2 bars of the pot.

Adding + to your items increases the price in every + you add. This means that upgrading from +1 to +2 has a different price than +2 to +3. In short, the higher + the more expensive it becomes. Weapon/Armor enhancements are not affected by this. It is still fixed.


Upgrade items:
Dipa Illa - 1~3 uncommon drops of all monsters and bosses, not sold at NPC's

Illa - 1~5 rare drop of all monsters and bosses, sold by Jeweler Ashuri at 50k

Azis - 1~8 rare drop by monsters and bosses, sold by Merchant Susan at Sachi 3, can also be bought via the Webmall

Surapa - 1~10 rare drop by monsters and bosses, sold by Merchant Susan at Sachi 3, can also be bought via the Webmall

Prajati - 1~12 rare drop by chaturangga monsters and exile monsters, sold by Merchant Susan at Sachi 3, can also be bought via the Webmall

Gavi - 13~15 rare drop by ET boss and Biryu boss, a quest reward, can also be acquired through joining some in-game events



Additional Upgrades:
Om Yantra - Adds 10 Atk successful if trained on weapon and helm and Adds 10 avoid if compounded on shield or belt, sold by Jeweler Ashuri for 25k rupiah

The following can be compunded on belt/shoes/helmet/pants:

Anahata - Heart +1 sold by Jeweler Ashuri for 37.5k rupiah

Vishuda - Nerve +1 sold by Jeweler Ashuri for 37.5k rupiah

Azna - Mental +1 sold by Jeweler Ashuri for 37.5k rupiah

Mani Pura -Muscle +1 sold by Jeweler Ashuri for 37.5k rupiah

The following can be compounded on weapon/armor/shield/gloves:

Visazan - adds Poison Atk +10 and Poison Resistance 2, sold by Jeweler Ashuri for 12.5k rupiah

Luvati - adds Lightning Atk +10 and Lightning Resistance 2, sold by Jeweler Ashuri for 12.5k rupiah

Raga Mani - adds Flame Atk +10 and Flame Resistance 2, sold by Jeweler Ashuri for 12.5k rupiah

Nila Mani - adds Ice Atk +10 and Ice Resistance 2, sold by Jeweler Ashuri for 12.5k rupiah

En Visazan - adds Poison Atk +20 and Poison Resistance 4, sold in the Item Mall for 15 taney

En Luvati - adds Lightning Atk +20 and Lightning Resistance 2, sold in the Item mall for 15 taney

En Raga Mani - adds Flame Atk +20 and Flame Resistance 2, sold in the Item mall for 15 taney

En Nila Mani - adds Ice Atk +20 and Ice Resistance 2, sold in the Item mall for 15 taney

Amala - refreshes upgrading


Max upgrade on items: +15
Maximum number of successful upgrades of enhancements = 10 stones

En stones (En Nila Mani, En Raga Mani, En Visazan, En Luvati) still have a chance to fail. To use them on an item, make sure that it will be the first enhancement that you would have to add. It has a sure success rate on the first 4 stones provided the item is free from any other enhancement.

What if my weapon is already +9?
We are talking about enhancements. It's ok if your weapon has increased strength training.

Only the first four stones have a sure success rate. If the fifth stone fails, Then the 6th stone will have a sure success rate. For practical reasons, many people upgrade their weapons with 5 enhancement stones and 10 om yantras giving the weapon a 100 element and 50 AS.

Read More...